Nord Games
Treacherous Traps 2: Guile Fighter Playtest
Treacherous Traps 2: Guile Fighter Playtest
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The Guile Fighter is a free 5E D&D fighter subclass playtest from Treacherous Traps 2 by Nord Games, built around disarming traps and turning their power against your enemies.
In the minds of most fighters, traps are a hazard best left to the professionals. However, the guile fighter specializes at circumventing mechanical traps and putting their disabled components to good use. Over time, they extend their expertise to magical traps, absorbing their raw power and converting it into kinetic energy.
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Treacherous Traps 2: Guile Fighter Playtest went great. The character was very playable, and it had a good game balance. It might be a little much for a first player. Once a player is familiar to the game system, then it is a good choice for a character. Most excellent design. Well done.
This fighter is has some interesting features, particularly what I would call anti-trap qualities through its abilities to use traps to their advantage. I would try it but the DM in my campaign won't allow homebrew. I'll have to convince a player in my group to give it a go the next one shot.
Great class for the any game.