Nord Games
Elemental Dragons - Slipstream Dragon
Elemental Dragons - Slipstream Dragon
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Slipstream Dragons are long, sleek dragons with aerodynamic bodies built for effortless, fluid movement. Their scales gleam like polished silver or rippling chrome, reflecting the colors of sky and horizon as they fly. They leave behind faint shimmering trails that distort the trailing air like heat haze — and those who stand in their wake feel wind pull them forward. Their wings are narrow, blade-like, and constantly flexing, shaping invisible channels of long-distance airflow along with their powerful, rudder-like tail. When at rest, they appear strangely weightless, as though resisting the stillness of being grounded. Slipstream Dragons rarely perch or linger. They are in perpetual motion, gliding along the jet streams that circle the globe like invisible rivers.
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Just like everything you all have put out, it mind blowing.
Great New Dragon! I especially liked the crafting ideas.
Great concept. well written out
Fantastic, Can't wait to see what the rest will look and feel like.
The concept is interesting and could fit into many worlds with dragons of any sort in them. Me concerns are primarily conceptual – draconic psychology is pretty well established and the slipstream dragons deviate a significant with respect to lairs and treasure. I also think that the “Legendary Actions” contains a major over-powered clause: “The dragon regains spent legendary actions at the start of its turn.”. This appears to mean that they have unlimited uses albeit is they use “Speed Burst” they only have two options the next turn. This may be a bit of sloppy writing or a major misinterpretation of the text by me.
I will probably adopt these into my world, but with a few modifications to make them parallelly related to full dragons not as full members of the extended draconic family. And with some modifications to the “Regional Effects” more in keeping with my world’s development. And a modification of Blinding Light to read: “While illuminated by sunlight or bright light, the dragon can focus a blast of bright light in a 20-foot-radius sphere centered on the dragon. Each creature in the sphere must succeed on a DC 15 Constitution saving throw or be blinded until the end or the next turn.”