Rule of Three PDF (5E)
Rule of Three PDF (5E)
Rule of Three is a 5-8 session, multi-part variable difficulty adventure is designed to be played at any level, and can be easily tailored to fit any fantasy campaign setting. It can serve as an extended side-quest, or as the basis for a longer campaign.
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Very good!
It offers many hooks and a good variety of scenarios, to be used even as a "stand alone".
Much appreciated the illustrations and the ideas for environments.
I implemented my homebrew campaign with the Rule of Three, as a very good final for a season with several options to begin the new one.
Note: very good the opportunity to have 3 different levels of adventure (low-mid-high level party), but at the end it costs more efforts to the DM to read it.
Looks well and spooky. So, my favorite kind of adventure.
Another great edition to my collection. These adventures are a welcome way to break through writer's block or a quick set up for those random sessions. Pick this up if you want a great story to break out for your group.